Finally, Arlynn ends the fight with a decisive blow from her greatsword. As the battle wears on, the henchman manages to land several savage hits, slowly battering down the two warrior women. Swords flash and flails swing, but few blows strike their mark as the half-orc pirouettes between the ranger and the paladin, who are unable to get past his shield and chain shirt.
The gnomish thug escapes from Ashla by leaping through the hole in floor and the ranger moves on to confront the cackling half-orc together with Arlynn. Egan gives chase, but with his shorter legs is not able to keep up. Dodging a blow from the half-orc’s flail, Zandu is skewered by the gnome and falls to the floor, bleeding out.Īshla badly wounds the human thug, who flees through the building bellowing Gaedren Lamm’s name. This leaves Zandu vulnerable to being surrounded when the third goon, a flail-wielding half-orc, appears behind him. Believing the ambush to be in good hand, Arlynn ventures deeper into the fishery to put down the vicious guard dog. Zandu tosses a flask of acid at one of the henchmen, but only manages to burn a hole in the floor. As the two sleeping figure stumble to their feet in confusion, Ashla breaks open the window to ambush them from behind.īut all does not go as planned. While Ashla lurks outside the bedroom window, Ser Arlynn bashes open the front door and charges inside, followed by the other two. She spies two sleeping forms, a human and a gnome, in a three-bed dormitory room and a guard dog stalking the fishery floor, beneath the swaying hammocks of the sixteen street urchins Gaedren forces to work as pickpockets.Īfter a lengthy debate, the party settles on a plan. The party approaches the fishery at night, with Ashla stealthily scoping out the place through the windows. Before they go, she performs a Harrow reading for Egan and Zandu (Arlynn and Ashla decline), predicting both unexpected opportunity and mass chaos in the near future. She implores the party to exact justice on the crimelord. So instead, she used the divining powers of her Harrow deck to learn of others wronged by him and gathered them here. The fortuneteller says that she has located Lamm’s hideout at an abandoned fishery, but can’t risk approaching the Guard because their slow-moving bureaucracy is likely to give Gaedren time to escape. When Zellara finally joins them, she reveals that Gaedren Lamm murdered her son after he tried to recover an item stolen from her. Each of them have been wronged by Gaedren in some fashion and all hope to see justice done to him. While they wait, the four introduce themselves to one another: Ser Arlynn, a Human paladin of Iomedae and the daughter of immigrants from the jungles of Mwangi Ashla Blacktree, a Half-Elf ranger of the city streets Egan, a Gnomish druid determined to rebalance the scales after Gaedren framed his father and Zandu, a Human sorcerer of striking good looks and Varisian heritage. They arrive at the appointed hour to find the house empty, with bread and wine on the table and a note from Zellara promising she would return shortly. Four strangers receive a mysterious summons to the home of the Varisian fortuneteller Zellara, who claims to have information on their mutual enemy, the petty crimelord Gaedren Lamm.